New project officially started! #
Made great progress on Fuse today, although not much of it is obvious through still pictures. Most importantly I added the game states necessary for a round — you can now place your bomb, then place the plunger, etc. Other additions include your ‘hand’ of tiles, the side U tiles to loop the fuses back [...]
Posted in MUA | Tagged fuse, mua, python |
Look, a new game project! I’ve started working on Fuse, a game idea a friend recently brought to me. It is basically a regular bomb/fuse game but focused on multiplayer. The head to head gameplay is pretty fun and the project will port well to mobile devices if we can get it there successfully. Tonight [...]
Posted in MUA | Tagged fuse, mua, python |
Breakout tutorial complete! Check out steps 1 through 5! # Dug up the old framework code since the current version was lost on a downed hard drive. It doesn't look great, but maybe I can get it going #
I just finished and published the breakout tutorial. It actually went very well. I feel like it turned out to be a nice progression from simple pieces into a full fledged game. I wrote the code and tutorials one step at a time, which made it feel more organic as I went along. It also [...]
Finally got around to fixing and finishing the pygame pong tutorial. Hopefully can stay motivated to work on the rest of them. #
As always, the ‘Video Games are/aren’t Art’ argument is in full swing, with Roger Ebert (seriously?) apparently as the newest celebrity to chime in. You can read his latest rant on the subject here if you haven’t already. Ebert frames his blathering as a critique of a speech by Kellee Santiago of thatgamecompany in which [...]
Posted in Uncategorized | Tagged art, rant |
Relocated the website to a dedicated server. Now it's time to write some tutorials. # Time to write some tutorials! #
I decided it was finally time to move the site off of shared hosting onto a dedicated server. Foolishly I also upgraded all the software the keeps the site up and running, which made the task at least twice as hard. I couldn’t get the wiki to share the site/blog/forum authentication, but I also don’t [...]
I’ve been rewriting the entire framework code and am just about finished. I have a couple more things to do in the GUI module and I still need to redo the homestarrunner menu demo, but after that I can finally release everything to the public. I’m a little nervous because of the severity of this [...]
Posted in MUA | Tagged framework |